Wargroove

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    • Dicker patch incoming:

      Patch Notes:

      Checkpoint system
      While playing in campaign mode you’ll be able to set a checkpoint in a mission, and then if you’re defeated you can retry from this checkpoint. You can set a checkpoint whenever you want, but you can only have one active at a time (previous gets overwritten)

      Difficulty system overhaul
      Following player feedback we’re now adding 5x difficulty presets – Story, Easy, Medium, Hard (Default) & Custom.

      Hard is the standard rules of the game and the only mode where you can obtain S-ranks.

      Medium is a bit easier and allows up to 3 stars, Easy limits you to 2 stars & Story to 1 star (and is very easy indeed!)

      Multiplayer
      You can now add CPU players to online games. There’s now also a message clarifying that you must join a match if you don’t have any in progress.

      A number of fixes have been made to Quick Play timers, and you can now no longer suspend Quick Play matches and play other games in the meanwhile, since they’re supposed to be real-time.

      Seven maps designed specifically for co-op will also be added.

      General Quality of Life
      The effectiveness chart on unit info and recruit screens has been reworked to be far more readable and informative!

      Skipping battles, captures and cutscenes is now much faster, and S Rank requirements will now be displayed on the overview screen for a mission.

      “Exit” has been renamed to “Suspend” to avoid confusion and you can now see teams on the Overview screen.

      Fix has been made to international text input on Switch, and the Korean font has also been added.

      Display the Controller Select Applet on Switch less often (so only shows up when using local multiplayer).

      New options
      We’re adding a “Movement Speed” option that allows you to set all units to move faster, as well as a “Confirm End Turn” option to avoid accidental end of turns.

      A “Damage Range” option is also being added to display minimum and maximum damage on previews, instead of average damage.

      Fog of War
      Allies now share vision, and eliminated players can still see their team vision – thus becoming spectators.

      Now spectators can only view the current team’s vision, rather than the whole whole map.

      Enemy income and funds will now be hidden! Spawn effects and building colours will also not be shown inside fog of war. Likewise, battle and capture animations won’t be shown unless at least one of the units is visible to the current player.

      Fix made to “sonar” bug that allowed you to obtain extra information within fog of war.



      Das
      klingt alles super und ist auch alles ziemlich sinnig. Gerade die freisetzbaren Checkpoints in den Kampagnen. Schwierigkeitsgrad ist auf
      normal schon recht fordernd und die Misionen werden relativ schnell recht lang. Da ärgert man sich schon, ne Mission komplett neu starten zu
      müssen weil man am Ende merkt es reicht nicht
      Finaler Gewinner des verlorenen ZT-Halo-Finales für Amateure

      The better One wins
    • Wunderbar!
      Steam: bjoern_typ
      PSN: Ruckeltyp80 ("Der Lootluemmel")
      XBL: reinersaftig
      Switch: Ruckeltyp (SW-6592-7819-8194)

      Most Wanted:
      Grand Theft Auto VI, Metal Gear Solid Delta: Snake Eater, Hellblade 2: Senua's Saga, Judas, Black Myth: Wu-Kong, Rise of the Ronin, Death Stranding 2, Hollow Knight: Silksong, Replaced, Sword of the Sea, The Plucky Squire, Earthblade, Holstin
    • Zumal vereinzelt die Switch-Versionen immer deutlich schlechter sind als beispielsweise in der PS4-Version,siehe "Bloodstained: Ritual of the Night", "Slaps&Beans",etc.
      Bei diesem Titel für die Switch macht man sicher nichts verkehrt,auch wenn ich deine Meinung dazu absolut teile. Wahrscheinlich gibt es immer den 10€-Aufpreis,weil Nintendo draufsteht und es ein "portable title" ist...
      Steam: bjoern_typ
      PSN: Ruckeltyp80 ("Der Lootluemmel")
      XBL: reinersaftig
      Switch: Ruckeltyp (SW-6592-7819-8194)

      Most Wanted:
      Grand Theft Auto VI, Metal Gear Solid Delta: Snake Eater, Hellblade 2: Senua's Saga, Judas, Black Myth: Wu-Kong, Rise of the Ronin, Death Stranding 2, Hollow Knight: Silksong, Replaced, Sword of the Sea, The Plucky Squire, Earthblade, Holstin