Game war auch suuuper spassig.
Mal bald kaufen..
KYOKUGEN~RYUU OUUGIIII!!!
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- Loading times differ, but roughly 30 - 75% better depending on the area: Crawler = 5 - 20, Eden Tower = 5 - 10, Lonely Basin = 25 - 35, Dungeons = 10 - 20 Cradle and Shifting Sands = 55 - 65 seconds. These are all on the OG Xbox One.
- The respawn glitch where you would instantly die in platforming dungeons, is completely fixed with better respawn points that don't spawn you near the rolling balls
- All achievements I was working on that had bugged, loaded immediately
- Some slight texture work on the enemies, the visuals are cleaner and sharper especially on Joule and Violet, metal textures seemed to be sharper and improved, the Prismatic cores look nicer as well, some of the dungeons look much sharper. Less blur and jaggies on most textures.
- You can still access Quicksand Rally, it sounded like it had a new audio cue but its still practically the same, the devs have mentioned T8NK
- You can stop searching the Core Foundry! There's now only 1/1 Prismatic Cores there.
- May be just me, but it seems like there are new musical tracks and sound effects (cannot confirm this).
- Before the update I would have extraction glitches, these seem to be fixed.
- Seems like there are some new enemies placed in different areas, this may be something I didn't notice but I have put around 28 hours into the game and never noticed this so I would assume its new.
- You still require 45 Cores to fight the Final Boss
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Master DK ()