"Die erste Generation verdient das Geld, die zweite verwaltet das Vermögen, die dritte studiert Kunstgeschichte und die vierte verkommt vollends."
(Otto von Bismarck)
xbox live: SYMER 0083
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Symer schrieb:
Activision Character Tech Demo in Real Time
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Lossl ()
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The Oculus Rift and Razer Hydra Are a Winning Combo
If you intend to develop for the Rift and haven’t jumped on the Razer Hydra bandwagon yet, I highly advise that you do so (don’t miss their current sale).
Interacting with the Tuscany demo using the Razer Hydra was not only natural — it was fun! Reaching out and touching objects with your own virtual hands is miles more immersive than using a keyboard and mouse. You can do things with the Rift and the Hydra that you simply can’t do with a monitor and traditional input.
The moment that really sold me was when I tossed a basketball up into the air above my head (see 3:35 in the video). I threw it in a way that the trajectory of the ball would have it landing somewhere slightly behind me. My natural reaction was to look at the ball as it was coming down, lean back, and grab it — and that’s exactly what I did. I didn’t have to think to myself, ‘how do I need to move the controls in order to do what I want to do,’ I simply followed the ball as it flew through the air, reached up behind me, and plucked it out of the air.
I was blown away the moment I caught the ball and realized what had just happened. The immersion that comes from the Rift and the Hydra is extremely impressive and vividly promising. The barriers that separate humans and computers are falling away before our very eyes.
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Ignorama schrieb:
Vor allem hat der Tech-Demo Mann keine Haare, was nicht ganz zufällig sein dürfte. Da wurde ein sehr aufwendiges und entscheidendes Detail halt komplett eingespart. Ansonsten ists halt ne Demo und da bot schon der T-Rex auf der PS1 sehr beeindruckende Grafiken, die die PS1 letztlich niemals in einem Spiel (ingame) auch nur ansatzweise umsetzen konnte.
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Black Sun ()
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Symer ()
[...]
So be honest, is this just a gimmick?
Keep in mind I'm playing with a development kit, and interacting with demos and content that are days old in some cases. These are the very early days of the Oculus Rift, and it's only going to get better. That being said, this is much more than a gimmick.
The ability to place yourself into a game is incredible. I moved my gaming PC and the Rift into our dining room and invited my kids to play with it, and the results were as good as I'd expected. My daughter shrieked and laughed as she flew through the roller coaster. My son enjoyed shooting at enemy robots and feeling like he was a futuristic soldier.
It's easy to feel like Neo when you can literally change the rules of your environment with a few console commands. “Daddy, I'm tired of walking, can I fly?” my daughter asked me after 15 minutes or so of exploring Epic Citadel. I grabbed the keyboard, brought up the console, and typed “fly” then “slomo 12” to give her a good speed.
She looked up at the sky, her finger pressed the W key, and she took off. She flew around the level, diving under the bridge and flying around and around the spires of the castle. All she had to do was turn her head, and she flew in that direction. “Watch me!” she told me, going into a dive and pulling up right before she hit the cobblestones.
The screen will get better. The software support will improve. The games will get better. But even now, with the early work being done, the experience of the Oculus Rift is unlike anything else. I had the wonderful moment of standing next to my daughter, watching her fly around an medieval village. It felt wonderful. It felt like the future.
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